Karmapala Bhumi Bayang (Indonesian Wizarding Prison), nestled within the treacherous waters of the Masalembo Triangle, stands as a formidable bastion of magical justice. Legends shroud its floating island in mystery, whispered tales speaking of powerful enchantments concealing its location, warding off all but the most determined seekers. Within its iron-clad walls, the incarcerated deemed too dangerous for conventional prisons are held, their captivity enforced by the eerie echoes of ancient spells. Much like its counterpart, Azkaban, infamous for wizarding Britain, Karmapala Bhumi Bayang boasts a history marred by tales of despair and darkness. While Azkaban was haunted by the soul-sucking presence of Dementors, Karmapala Bhumi Bayang boasts its eerie guardians, mysterious and enigmatic. These guardians, unlike the Dementors, are shrouded in even deeper mystery, their nature, and origin are known only to the most seasoned of magical scholars. The prison's exterior is veiled from mundane eyes, its entrance hidden amidst the bustling streets of Indonesian cities, appearing as naught but a forgotten alleyway to non-magical folk. Once breached, visitors descend into a labyrinthine network of underground tunnels, navigating through a maze of dimly lit passageways and dreary chambers. Each step brings them closer to the heart of the prison, where the inmates languish in their spectral confines. Within the dimly lit cell blocks, the air is heavy with the weight of magic and despair. Prisoners, suspended by their ankles in ethereal bondage, are left to contemplate their fate under the watchful gaze of their enigmatic captors. Unlike conventional prisons, where guards patrol with wands at the ready, Karmapala Bhumi Bayang is overseen by entities shrouded in shadow and mystery, their presence a constant reminder of the prison's arcane nature. Escaping the grasp of Karmapala Bhumi Bayang is a feat few dare to attempt, for its guardians are not easily deceived nor evaded. Those who would seek freedom must contend not only with the prison's formidable defenses but also with the enigmatic forces that lurk within its depths. For within the confines of this Indonesian Wizarding Prison, the line between reality and myth blurs, and those who dare to challenge its mysteries do so at their peril. HistoryHindu-Buddhist Civilizations Era During the heyday of Hindu-Buddhist civilizations in Indonesia, the island upon which Karmapala Bhumi Bayang now stands held significance as a sacred site, revered by mystics and sages for its potent magical energies. Legends spoke of ancient sorcerers and yogis who sought enlightenment amidst the island's mystical aura, delving into the secrets of the cosmos and the unseen realms. Indonesian Ministry of Magic Acquisition As the influence of Hindu-Buddhist civilizations waned and the modern era approached, the Indonesian Ministry of Magic recognized the island's potential as a site of magical significance. Sensing the lingering traces of ancient enchantments, the Ministry took possession of the island, recognizing its potential as a stronghold for magical law enforcement. Under the direction of the Ministry, construction began on Karmapala Bhumi Bayang, a wizarding prison designed to hold the most dangerous magical offenders. Drawing upon ancient mystical knowledge and modern wizarding techniques, the prison was fortified with powerful enchantments to ensure the incarceration of its inmates. Dark Times and Trials Throughout its history, Karmapala Bhumi Bayang has weathered its share of trials and challenges. During periods of political instability and magical upheaval, the prison faced threats from dark wizards seeking to exploit its secrets for their ends. However, through the vigilance of the Indonesian Ministry of Magic and the dedication of its guardians, the prison stood firm against the forces of darkness. Modern Era In the present day, Karmapala Bhumi Bayang remains a bastion of magical law and order in Indonesia. Under the jurisdiction of the Indonesian Ministry of Magic, it continues to serve as a place of incarceration for those deemed too dangerous for conventional prisons. Its enigmatic nature and formidable defenses make it a symbol of the Ministry's commitment to maintaining peace and security within the wizarding community. Despite the passage of time and the shifting tides of history, the island upon which Karmapala Bhumi Bayang stands remains steeped in mystery and magic, a testament to the enduring power of the supernatural in the modern world. DescriptionExterior Nestled amidst the swirling mists and treacherous waters of the Masalembo Triangle, Karmapala Bhumi Bayang emerges as a formidable sight on the horizon. The prison's imposing silhouette rises from the depths of the ocean, its towering spires and fortified walls casting eerie shadows upon the turbulent waters below. Enshrouded in an aura of mystique and ancient power, the island upon which Karmapala Bhumi Bayang stands serves as a foreboding testament to the might of wizarding authority. Approaching the island, one is greeted by the sight of jagged cliffs and rocky outcrops jutting defiantly from the ocean's depths. Waves crash against the shore with thunderous intensity, their relentless assault echoing the indomitable spirit of the prison itself. A sense of foreboding hangs heavy in the air as if the very elements themselves conspire to deter all but the most determined of visitors. At the heart of the island, Karmapala Bhumi Bayang looms like a fortress of old, its towering walls and imposing battlements commanding respect and fear in equal measure. Enchanted wards and protective charms adorn its surface, warding off unwanted intruders and safeguarding the secrets held within. Mysterious symbols and sigils, etched into the stone with ancient precision, hint at the prison's arcane origins and the potent magic that lies dormant within its walls. Interior Stepping through the imposing gates of Karmapala Bhumi Bayang, visitors are enveloped in an atmosphere of palpable tension and foreboding. The air is thick with the scent of incense and magic, mingling with the faint echoes of distant whispers and the soft hum of arcane energies. Shadows dance upon the walls, their shifting forms casting strange and unsettling shapes in the flickering candlelight. Navigating the labyrinthine corridors of the prison, one is struck by the sense of isolation and confinement that permeates the air. Dimly lit passageways stretch out before them, their twisting paths leading deeper into the heart of the fortress. The occasional sound of footsteps echoes in the distance, a reminder of the ever-watchful eyes of the prison's guardians. At the heart of Karmapala Bhumi Bayang lies the central atrium, a cavernous chamber illuminated by flickering torches and enchanted lanterns. Rows of imposing iron bars line the walls, each one housing a spectral figure suspended in ethereal bondage. The prisoners' hollow eyes follow the movements of visitors with silent accusation, their silent screams echoing in the recesses of the mind. Throughout the prison, the presence of powerful enchantments and ancient wards is keenly felt, their subtle energies weaving a tapestry of protection and confinement. Every stone and every shadow seems to pulse with latent magic, a constant reminder of the prison's mystical origins and the formidable forces that lie dormant within its walls. SecurityKarmapala Bhumi Bayang, the Indonesian Wizarding Prison, boasts an array of formidable security measures designed to ensure the containment and confinement of its inmates. From the moment visitors set foot on the island to the depths of its innermost chambers, every aspect of the prison is fortified with enchantments and safeguards to prevent escape and maintain order within its walls.
Entrance Restrictions: Access to Karmapala Bhumi Bayang is tightly controlled, with entry restricted to authorized personnel only. The island's location within the treacherous waters of the Masalembo Triangle serves as a natural deterrent to all but the most determined of visitors. Those seeking entry must navigate through hidden passages and enchanted barriers, ensuring that only those with legitimate business are granted access to the prison's inner sanctum. Magical Wards and Protections: The prison itself is fortified with powerful enchantments and protective wards, ensuring that any attempts at magical manipulation or escape are swiftly thwarted. Ancient sigils and symbols adorn the walls, imbuing the fortress with an aura of mystical potency. These wards serve to repel unwanted intruders and deter escape attempts, bolstering the prison's formidable defenses against external threats. Guardian Entities: Within the depths of Karmapala Bhumi Bayang, enigmatic guardian entities lurk, their origins shrouded in mystery and legend. These otherworldly beings serve as silent sentinels, patrolling the corridors and ensuring that order is maintained within the prison's confines. Their presence instills a sense of unease in both inmates and visitors alike, serving as a constant reminder of the prison's supernatural nature. Surveillance and Monitoring: Every corner of Karmapala Bhumi Bayang is under constant surveillance, with magical sensors and monitoring devices ensuring that no movement goes unnoticed. From hidden scrying orbs to enchanted mirrors, the prison's guardians maintain a watchful eye over all who dwell within its walls. Any signs of unrest or potential escape are swiftly detected and addressed, ensuring that the prison remains secure at all times. Personnel Training and Vigilance: The guards and staff of Karmapala Bhumi Bayang undergo rigorous training in magical combat and containment techniques, ensuring that they are well-equipped to handle any situation that may arise. Their vigilance is unwavering, their dedication to their duty unyielding. From routine patrols to emergency response protocols, every member of the prison's personnel is committed to upholding the highest standards of security and order. Together, these security measures form a formidable barrier against those who would seek to disrupt the peace and stability of Karmapala Bhumi Bayang. From its enchanted wards to its vigilant guardians, the Indonesian Wizarding Prison stands as a bastion of magical law and order, ensuring that justice is served and that those who would threaten the safety of the wizarding world are held to account for their actions.
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The Indonesian Ministry of Magic (I.M.o.M.), known as KSATRIA (Kementerian Sihir Indonesia), serves as the foremost authority governing the magical community within Indonesia. Located beneath the seabed south of the island of Java, it acts as the crucial bridge between the Indonesian government and the wizarding realm, dedicated to upholding and preserving magical laws. At the helm of the Ministry stands the esteemed President of Magic, who fosters cooperation and understanding between the magical and muggle realms, collaborating closely with each Indonesian President. Notably, during the turbulent era of the Dark Lord's reign, the Wizarding President worked hand in hand with the Muggle President to ensure the safety of both worlds. Embracing meritocratic principles, the Ministry distinguishes itself from its non-magical governmental counterparts. Guided by the ethos of "Kawijayan Karsa, Kawruh, lan Kandha" (ꦩꦼꦥꦸꦂꦠꦸꦭ꧀ꦧꦺꦴꦪꦃꦗꦺꦴꦏꦼꦪꦸꦠ꧀ꦏꦼꦩ꧀ꦢꦶꦭꦤꦼꦤ ꧀), translated as "Wisdom, Knowledge, Strength" in Old Javanese, the Ministry administers its duties with these core values at its heart. Established in 1389, succeeding the Nusantara Wizards' Council (1255), the Ministry has played a significant role throughout history. Its decision not to enforce the International Statute of Wizarding Secrecy in 1692 underscores the complex and diverse relationship between magical and non-magical communities in Indonesia. Despite differing perspectives, many magical and non-magical communities strive to coexist harmoniously, respecting each other's differences. Although not a permanent member of the International Confederation of Wizards, the Indonesian Ministry of Magic upholds the harmony between wizards and Muggles by enforcing laws regulating magic usage. These laws include restrictions on underage wizardry and Muggles' possession of wands, aimed at maintaining societal security. In 1898, wizards from across Southeast Asia convened in Singapore to establish the Southeast Asian Wizards Assembly (SEAWA), uniting delegates from 11 countries. SEAWA serves as a platform for collaboration and cooperation among magical authorities in the region. In line with other Asian magical authorities, the Indonesian Ministry of Magic views Quidditch with skepticism, given the flourishing flying carpet trade and the scarcity of broomsticks in the region. While countries like England, France, and Japan have their Ministries of Magic, the United States differs with its magical governance overseen by the "Congress of Magic" (MACUSA), reflecting the diverse global landscape of magical administration. HeadquarterThe Indonesian Ministry of Magic's headquarters, nestled beneath the seabed south of Java, is an awe-inspiring architectural wonder that seamlessly merges traditional Indonesian influences with fantastical elements, creating a captivating fusion of culture and magic. Its majestic spires and domed roofs command attention, adorned with intricate carvings and vibrant colors that celebrate Indonesia's rich heritage. The halls within exude opulence, with gilded columns and priceless artworks adorning every corner, serving as a testament to the nation's artistic prowess and magical prowess. Embracing the guiding principles of "Kawijayan Karsa, Kawruh, lan Kandha," the Ministry operates on a foundation of meritocracy, ensuring that decisions are made with wisdom and integrity to uphold the balance between the wizarding and muggle worlds. Through its governance, it not only regulates magic but also fosters cooperation and understanding between different communities, embodying strength, knowledge, and cultural exchange. As a symbol of power, culture, and tradition, the Indonesian Ministry of Magic stands as a beacon of the magical community's might and grandeur, showcasing the harmonious blend of architectural beauty, political intrigue, and societal cohesion. Visitors' entranceThe Visitors' entrance to the Ministry of Magic Indonesia casts an enchanting spell, seamlessly blending mystique with magic. Tucked away in diverse locales such as the historic Fatahillah Park in Jakarta's Old City, these gateways beckon travelers with whispers of wonder. At the Fatahillah Fountain Monument, a mere whisper of "segoro kidul" into the right fountain initiates a captivating experience, enveloping visitors in bubbly enchantment. Irrespective of the locale, each visitor is greeted with intrigue and meticulously evaluated for their purpose at the Ministry. A gleaming silver badge manifests, elegantly adorned with their name and intent before they embark on a whimsical journey. Whether ascending through effervescent bubbles or traversing ethereal passages, the enchanting voyage lasts about a minute, eventually delivering them to the Ministry's inner sanctum—a true testament to the irresistible magical charm of Indonesia's Ministry of Magic. The AtriumThe Indonesian Ministry of Magic Atrium immerses visitors in a spellbinding experience that seamlessly merges traditional Indonesian magic with fantastical elements. Nestled on the ground floor, this expansive chamber envelops guests in a haze of incense smoke, gently wafting along the walls. To the left, ornate gold-plated incense holders welcome incoming witches and wizards to the Ministry, while counterparts on the right bid farewell to departing guests. The walls boast a harmonious blend of natural stone, wood, and ceramics, evoking a sense of grounded mystique. A lush indoor garden, adorned with verdant foliage, further enhances the space, infusing it with an organic allure. Adorning this enchanting setting are opulent furnishings imbued with traditional flair; from intricately carved wooden chairs to elegantly draped fabric tables, every piece exudes timeless charm. Underfoot, sleek black marble flooring lends an air of refined sophistication. Commanding attention at the heart of the atrium stands the mesmerizing Magic Fraternity Fountain—an awe-inspiring testament to Indonesia's rich magical heritage. Crafted from glistening gold, the fountain depicts a mesmerizing tableau of witches and mystical creatures, captivating all who behold its splendor. Anchoring the far end of the atrium, a resplendent golden gate beckons, flanked by a vigilant security post where visitors dutifully register their magic wands. Beyond the gate lies a vestibule adorned with a series of lifts, granting access to various floors of the Ministry, save for the elusive tenth. Infused with a welcoming warmth and an aura of opulence, the Atrium of the Indonesian Ministry of Magic promises an unforgettable journey for all who venture within its hallowed halls. 1. 3. LevelDi setiap lantai terdapat koridor panjang yang dijaga oleh potret ukiran dinding, yang dapat mendeteksi mereka yang lewat dan membunyikan peringatan melalui alarm darurat ketika mereka menemukan penyusup.
HistoryPrehistory In the mystical annals predating recorded history, Indonesian wizards and witches coexisted with the ancient civilizations of the archipelago. Their magic intertwined with the rich tapestry of Hindu-Buddhist cultures, shaping the arcane practices that would later form the backbone of wizarding society. Hindu-Buddhist Civilizations During the era of Hindu-Buddhist kingdoms, magic thrived alongside religion and governance. The sacred Mount Merapi served as a focal point for magical rituals and gatherings, with wizards and witches revered as guardians of spiritual wisdom. It was a time of mystic enlightenment, where the lines between the mundane and the magical blurred effortlessly. Karmapala Bhumi Bayang (Indonesian Wizarding Prison) Among the most enigmatic sites of wizarding history stands Karmapala Bhumi Bayang, the Indonesian Wizarding Prison. Nestled on a floating island within the treacherous waters of the Masalembo Triangle, this prison held those deemed too dangerous for conventional incarceration. Legends whisper of powerful enchantments cloaking its location and deterring all but the most determined seekers. Nusantara Wizard's Code The Nusantara Wizard's Code, a sacred tome embodying the principles of magical conduct, emerged as the guiding light for Indonesian wizards. Enshrined within its pages were the values of honor, respect, and responsibility, serving as the moral compass for generations of magical practitioners. Nusantara Wizards' Council Formed in 1255, the Nusantara Wizards' Council united magical communities across the archipelago, fostering collaboration and mutual aid. Its council of elders deliberated on matters of magical law and tradition, ensuring harmony amidst the diverse magical landscape of Indonesia. Indonesian Ministry of Magic Early Years With the dawn of the 15th century, the Indonesian Ministry of Magic emerged as the pinnacle of magical governance. Anchored beneath the seabed south of Java, it stood as a bastion of wizarding authority, tasked with upholding the ancient traditions of magic while adapting to the changing tides of history. Collaboration with the Singapore Ministry of Magic As neighboring realms, Indonesia and Singapore forged strong ties, exchanging knowledge and expertise in magical affairs. Collaborative efforts in potion-making, enchantments, and magical diplomacy solidified the bond between the two ministries, laying the groundwork for future cooperation. Age of Islamic States The Indonesian magic community faced unprecedented challenges during the age of Islamic states, as prejudice and suspicion cast a shadow over wizarding kind. Discrimination and negative stigma threatened to erode the foundations of magical society, leading to a period of decline and isolation. Collaboration with the Malaysia Ministry of Magic Amidst adversity, Indonesia sought solidarity with its magical counterparts in Malaysia, recognizing the shared struggles faced by both nations. Joint initiatives aimed at combating magical discrimination and fostering intercultural understanding paved the way for renewed hope and resilience. Collaboration with the Brunei Ministry of Magic In the spirit of regional cooperation, Indonesia reached out to the Brunei Ministry of Magic, forging alliances rooted in mutual respect and cooperation. Together, they confronted the challenges of prejudice and intolerance, standing as beacons of unity amidst a turbulent era. Collaboration with the Khmer Ministry of Magic Across the waters of the Indonesian archipelago, the Khmer Ministry of Magic extended a hand of friendship and solidarity. Collaborative efforts in magical research and cultural exchange bridged the gap between distant lands, fostering a sense of kinship beyond borders. Middle History Colonial Era The arrival of colonial powers in the 16th century ushered in a new chapter of Indonesian history, marked by upheaval and resistance. Amidst the tumult of foreign occupation, the Indonesian Ministry of Magic stood as a steadfast guardian of magical sovereignty, navigating the treacherous currents of colonial rule with resilience and determination. Collaboration with the Filipino Ministry of Magic Across the seas to the north, the wizards and witches of Indonesia found common cause with their counterparts in the Philippines. Joint endeavors in magical conservation and heritage preservation strengthened the bonds of friendship between these neighboring nations, fostering a spirit of cooperation amidst the turbulent currents of colonial domination. Collaboration with the Tok Pisin Ministry of Magic In the remote reaches of Papua New Guinea, Indonesian wizards discovered kindred spirits among the practitioners of Tok Pisin magic. Collaborative ventures in potion-making and magical healing deepened the ties between these disparate communities, forging a bond that transcended linguistic and cultural barriers. 18th Century Collaboration with the Vietnamese Ministry of Magic As the winds of change swept across Southeast Asia, Indonesia sought to forge alliances with emerging powers such as Vietnam. Collaborative efforts in magical defense and diplomacy strengthened the bonds between these ancient civilizations, paving the way for a new era of cooperation and mutual prosperity. Collaboration with the Thai Ministry of Magic The ancient kingdoms of Indonesia and Thailand joined forces in the face of external threats, pooling their magical resources to safeguard their shared heritage. Collaborative initiatives in spellcraft and enchantment bolstered their defenses against dark forces, ensuring the continued safety and stability of their realms. Collaboration with the Burmese Ministry of Magic Amidst the lush jungles and towering pagodas of Myanmar, Indonesian wizards found allies in their Burmese counterparts. Joint endeavors in magical research and exploration deepened the bonds of friendship between these ancient civilizations, fostering a spirit of camaraderie and mutual respect. 19th Century Collaboration with the British Ministry of Magic The dawn of the 19th century brought unprecedented challenges and opportunities for Indonesian wizards, as the forces of colonialism reshaped the geopolitical landscape. Collaborative efforts with the British Ministry of Magic yielded advancements in magical theory and practice, propelling Indonesia into a new era of enlightenment and innovation. Collaboration with the French Ministry of Magic Across the seas to the south, the wizards and witches of Indonesia found common cause with their counterparts in France. Joint endeavors in magical artistry and cultural exchange enriched the tapestry of wizarding life, fostering a spirit of cosmopolitanism and diversity amidst the tumult of colonial domination. Collaboration with the Lao Ministry of Magic In the mist-shrouded mountains of Laos, Indonesian wizards discovered kindred spirits among the practitioners of ancient sorcery. Collaborative ventures in magical conservation and heritage preservation deepened the ties between these ancient civilizations, forging a bond that transcended borders and centuries. Collaboration with the Tetum Ministry of Magic In the verdant hills of Timor-Leste, Indonesian wizards forged alliances with their Tetum counterparts, sharing knowledge and expertise in magical arts and sciences. Collaborative initiatives in potion-making and spellcraft strengthened the bonds between these neighboring nations, fostering a sense of solidarity and mutual respect. International Confederation of Wizards As the 19th century drew to a close, Indonesia joined the ranks of the International Confederation of Wizards, pledging to uphold the principles of magical cooperation and unity. Collaborative efforts with magical authorities from around the world cemented Indonesia's standing on the global stage, ensuring its voice was heard in matters of international magical law and diplomacy. International Statute of Wizarding Secrecy In 1692, the Indonesian Ministry of Magic made the historic decision not to enforce the International Statute of Wizarding Secrecy, reflecting the complex and diverse relationship between magical and non-magical communities in Indonesia. Despite differing perspectives, many magical and non-magical communities strove to coexist harmoniously, respecting each other's differences. Southeast Asian Wizards Assembly (SEAWA) In 1898, wizards from across Southeast Asia convened in Singapore to establish the Southeast Asian Wizards Assembly (SEAWA), uniting delegates from 11 countries. SEAWA served as a platform for collaboration and cooperation among magical authorities in the region, fostering a spirit of unity and solidarity amidst the diverse tapestry of Southeast Asian wizarding cultures. 20th Century 1920s Emergence of Indonesia In the aftermath of World War II, Indonesia emerged as an independent nation, free from colonial rule and ready to embrace its destiny as a beacon of magical enlightenment in Southeast Asia. The Indonesian Ministry of Magic played a pivotal role in shaping the nation's magical identity, fostering a spirit of innovation and progress amidst the challenges of the modern era. Global Wizarding War The shadow of global conflict loomed large over the wizarding world in the 1920s, as dark forces sought to plunge humanity into chaos and despair. The Indonesian Ministry of Magic stood on the front lines of the struggle, collaborating closely with magical authorities from around the world to thwart the ambitions of tyranny and oppression. Collaboration with the Japanese Ministry of Magic Amidst the turmoil of war, Indonesia forged alliances with its neighbors in Japan, pooling its magical resources to confront the growing threat of dark magic. Joint efforts in magical research and defense strengthened the bonds between these ancient civilizations, laying the groundwork for a new era of peace and prosperity in the region. Sukarno's Presidency Under the visionary leadership of President Sukarno, Indonesia embarked on a bold new chapter of magical innovation and discovery. The Indonesian Ministry of Magic played a central role in realizing Sukarno's vision of a modern, progressive society, harnessing the power of magic to uplift and empower all citizens, regardless of background or lineage. The Maledictus from Indonesia In 1927, the emergence of a Maledictus, a cursed individual with a blood curse that eventually turns them into a beast, was sensationalized by Circus Arcanus as originating from the untamed jungles of Indonesia. This event marked an intriguing intersection between Indonesian folklore and the wizarding world, shedding light on the mystical creatures and magical practices unique to the archipelago. Late 20th Century Political Warfare The latter half of the 20th century was marked by political upheaval and instability in Indonesia, as competing factions vied for control of the nation's magical destiny. The Indonesian Ministry of Magic found itself embroiled in a bitter struggle for power and influence, as dark forces sought to undermine the foundations of magical society from within. New Order Amidst the chaos of political turmoil, a new order emerged in Indonesia, promising stability and prosperity for all citizens. The Indonesian Ministry of Magic played a crucial role in shaping this new era of governance, working tirelessly to rebuild and strengthen the nation's magical institutions in the aftermath of conflict and strife. First Wizarding War The specter of conflict once again loomed large over the wizarding world in the late 20th century, as dark forces sought to plunge humanity into a new era of darkness and despair. The Indonesian Ministry of Magic stood firm against the tide of tyranny and oppression, collaborating closely with its allies to thwart the ambitions of those who would seek to sow chaos and discord. Between the wars In the interwar period, Indonesia focused on rebuilding and strengthening its magical infrastructure, investing in education and research to empower the next generation of wizards and witches. Reform Era In the wake of the First Wizarding War, Indonesia embarked on a period of soul-searching and renewal, as the nation sought to forge a path forward towards peace and prosperity. The Indonesian Ministry of Magic played a central role in this process of reform, working tirelessly to address the root causes of magical conflict and inequality. Second Wizarding War The dawn of the 21st century brought renewed challenges for Indonesia and its magical community, as dark forces once again threatened to plunge the world into chaos and despair. The Indonesian Ministry of Magic stood ready to confront these new threats, collaborating closely with its allies to safeguard the future of wizarding kind for generations to come. Black Magic and Ninja Violence in Indonesian in the 1990s The 1990s were a dark and turbulent time for Indonesia, as rumors of black magic and ninja violence swept across the nation. The Indonesian Ministry of Magic struggled to contain the spread of dark magic and illicit activities, as criminal organizations sought to exploit the chaos for their nefarious ends. Gory Violence Against “Ninjas” Amidst the rising tide of violence and chaos, reports emerged of gory violence against alleged "ninjas" and practitioners of forbidden magic. The Indonesian Ministry of Magic launched a crackdown on black magic and dark arts, working tirelessly to root out the perpetrators of violence and restore order to the nation's magical communities. Recent History 2010s Legislation Against Sorcery in Indonesia In the aftermath of the violence and unrest of the 1990s, the Indonesian government enacted legislation aimed at combating sorcery and dark magic. The Indonesian Ministry of Magic played a central role in enforcing these new laws, working closely with its non-magical counterparts to ensure the safety and security of all citizens. 2020s The Calamity At some point between 1998 and 2020, Hermione Granger visited the Jakarta black market, specializing in the sale of baby beasts. By the 21st century, since the Calamity, the British Ministry of Magic pulled resources away from combating the black markets. This led to the black market - particularly the illegal Magical Creature market in Indonesia - utterly exploding. Grim Fawley learned of this and managed to get the attention of the Ministry on the problem, causing a new wave of Calamity. The Indonesian Ministry of Magic faced unprecedented challenges in the wake of the Calamity, as the illegal Magical Creature market threatened to destabilize the nation's magical society. Working tirelessly to combat the forces of darkness and corruption, the Ministry launched a crackdown on illegal trafficking and exploitation, restoring order and justice to the magical communities of Indonesia. Government StructurePresident of Magic
Vice President of Magic
Supreme Wizard Council
Regional Wizard Council
Supreme Court of Wizards
Departments: Department of Magical Law Enforcement The Department of Magical Law Enforcement was the largest department at the Indonesian Ministry of Magic. All other Ministry departments were answerable to this one, with the exception of the Department of Mysteries. Divisions:
Department of Magical Accidents and Catastrophes The Department of Magical Accidents and Catastrophes was responsible for repairing accidental magical damage. It was responsible for being first on the scene when magical spells went wrong or when Muggles became aware of wizarding activity. The Department operated in teams, which would respond at a moment's notice to a magical accident. Divisions:
Department for the Regulation and Control of Magical Creatures The Department for the Regulation and Control of Magical Creatures, or sometimes known as the Department of Magical Creature Regulation, was the second largest department in the Indonesian Ministry of Magic. It was divided into three divisions named after the three categorisations of magical creatures: Being, Beast, and Spirit. It also housed the liaison offices for Goblins and Centaurs. Divisions:
Department of International Magical Co-operation The Department of International Magical Co-operation was a division of the Indonesian Ministry of Magic which, as its name suggests, tried to get wizards from different countries to work together. Divisions:
Department of Magical Transportation The Department of Magical Transportation was responsible for various aspects of magical transport. The seal of this department featured a Biohazard symbol, maybe in a nod to the dangers entailing each of the four main types of magical transportation (broomstick, Floo powder, Apparition, Portkey, etc). Divisions:
Department of Magical Games and Sports The Department of Magical Games and Sports was a department of the Indonesian Ministry of Magic. It was charged with the regulation of all sport-related events in the wizarding world. Divisions:
Department of Mysteries The Department of Mysteries was a section of the Indonesian Ministry of Magic that carried out confidential research. Most of its operations were carried out in total secrecy. Few wizards within the Ministry actually knew what was located within this department. Various mysteries of the world were studied there, including love, space, thought, time, death, and others. Wizards who worked in the Department of Mysteries were known as Unspeakables because of the confidential nature of their work. Due to the highly classified nature of this department, it was granted a great deal of independence, being the only one within the entire Ministry that did not need to answer to the Department of Magical Law Enforcement. Even the President for Magic had very little authority over the department's operations, as the fifteenth President's attempt to shut down the branch was ignored by the Unspeakables. Divisions:
Other Offices and Affiliates:
Possible Offices or Affiliates:
Magical Goverment Relations The Indonesian Ministry of Magic (I.M.o.M.), known as KSATRIA (Kementerian Sihir Indonesia), maintains diplomatic relations with various magical governments across the globe, fostering cooperation and collaboration in matters of mutual interest. With a commitment to promoting peace, understanding, and magical cooperation, the Indonesian Ministry of Magic engages in a variety of initiatives and partnerships with its international counterparts. Collaboration with Regional Magical Authorities:
Participation in International Magical Organizations:
Bilateral Collaborations with Major Magical Governments:
Through these diplomatic engagements and partnerships, the Indonesian Ministry of Magic remains committed to promoting peace, cooperation, and mutual understanding within the global wizarding community, ensuring a harmonious coexistence for generations to come. Muggles Relations The Indonesian Ministry of Magic (I.M.o.M.), also known as KSATRIA (Kementerian Sihir Indonesia), acknowledges the importance of fostering positive relations with the non-magical community, commonly referred to as Muggles. Despite the inherent differences between the magical and non-magical worlds, the Ministry is committed to promoting understanding, cooperation, and peaceful coexistence between the two realms. Guided by the principle of harmonious integration, the Ministry endeavors to bridge the gap between wizards and Muggles, ensuring mutual respect and understanding prevail. This commitment is reflected in various initiatives and policies aimed at maintaining the delicate balance between magical secrecy and Muggle awareness. The Office for Magic Relations and Education serves as the primary liaison between the magical and non-magical communities, facilitating dialogue, cultural exchange, and collaboration. Through educational outreach programs and cultural exchanges, the Ministry seeks to dispel misconceptions and foster a spirit of tolerance and acceptance. Striving to uphold the International Statute of Wizarding Secrecy, the Ministry enforces strict regulations on magic usage in Muggle-populated areas, aiming to prevent accidental exposure and maintain societal stability. Additionally, the Ministry works closely with Muggle authorities to address magical incidents and ensure swift and discreet resolution. The Ministry recognizes the importance of safeguarding Muggle's welfare while preserving magical traditions and heritage. As such, efforts are made to minimize the impact of magical activities on the non-magical community through the implementation of protective enchantments and concealment charms. Collaboration with Muggle organizations and institutions is encouraged, particularly in areas of mutual interest such as environmental conservation, disaster relief, and cultural preservation. By working together, wizards and Muggles can harness their respective strengths to tackle shared challenges and promote the common good. In recognition of the diverse cultural landscape of Indonesia, the Ministry celebrates the rich tapestry of magical and non-magical traditions, encouraging intercultural exchange and appreciation. Through festivals, exhibitions, and public events, the Ministry strives to promote harmony and unity among all members of society. Overall, the Indonesian Ministry of Magic remains steadfast in its commitment to nurturing positive relations with Muggles, recognizing that cooperation and understanding are essential for the prosperity and well-being of both magical and non-magical communities. Through mutual respect, empathy, and cooperation, the Ministry endeavors to build a future where wizards and Muggles can coexist harmoniously, united by a shared vision of peace and prosperity. Criticisms
Overall, while the Indonesian Ministry of Magic has made significant strides in governing the magical community and fostering cooperation with non-magical authorities, there are areas where improvements are needed to enhance transparency, effectiveness, and accountability in its operations. By addressing these shortcomings, the Ministry can better fulfill its mandate of ensuring the well-being and prosperity of all magical citizens in Indonesia. Nestled within the mystical landscapes of Bromo Tengger Semeru in Indonesia, Palapa School of Witchcraft and Wizardry stands as a beacon of magical education, embodying excellence yet to be fully recognized on the international stage. Unlike the renowned eleven Wizarding Schools, Palapa operates independently, its foundation rooted in a divergence from the International Confederation of Wizards and the signing of the International Statute of Wizarding Secrecy. Amidst Indonesia's unique Wizarding Community, a rich blend of tradition and modernity thrives, where authentic sorcery and clandestine magical dealings intertwine. While various avenues offer magical training, Palapa distinguishes itself as a bastion of excellence, representing the pinnacle of magical education within the archipelago. Welcoming magical talents from across the Indonesian archipelago, Palapa, often referred to simply as Palapa, is situated amidst the enchanting landscapes of Bromo Tengger Semeru. It opens its doors to young wizards and witches from the age of seven, with full-time boarding commencing at eleven. Unlike conventional boarding schools, Palapa facilitates daily commutes for its students using enchanted gemstones for those in their first to sixth years, ensuring a harmonious balance between education and familial connections. As a government-funded institution under the auspices of the Indonesian Ministry of Magic, Palapa embodies the nation's dedication to nurturing magical potential and fostering a legacy of excellence. The genesis of Palapa School of Witchcraft and Wizardry can be traced back to a rich tapestry of magical institutions scattered across Indonesia's diverse landscapes. Recognizing the logistical challenges posed by distance, these schools amalgamated to form Palapa, seeking a centralized location conducive to learning and collaboration. Nestled within the mystical Bromo Tengger Semeru, the school's architecture mirrors the grandeur of ancient Hindu-Buddhist temples and kingdoms, providing an apt setting for magical education. Its storied history spans centuries, with CA laying the foundational principles of Palapa, while Mak Lampir's leadership in 1832 solidified its position as a beacon of magical excellence, serving as both founder and inaugural principal, thus ensuring its enduring prominence in the realm of wizardry. Concealed within a labyrinth of enchantments, Palapa School of Witchcraft and Wizardry remains veiled from the gaze of muggles, cloaked by layers of magic that render it invisible and indistinguishable from an ordinary Javanese Kraton to non-magical observers. These meticulously woven spells not only protect the school itself but also ensure the safety of its students by shielding them from external threats. Gaining entry to the school necessitates deciphering a cryptic Javanese code inscribed upon the Garuda statue stationed in front of the Keraton palace, adding an element of mystique and challenge to the journey toward magical education. Established in the 7th century, the Palapa School of Witchcraft and Wizardry epitomizes excellence in magical education, serving as a beacon of knowledge and tradition amidst Indonesia's mystical landscape. Renowned as the foremost institution of its kind in the country, Palapa's enduring reputation is upheld by its unique protective barrier, the Magical Yellow Bamboo, which not only shields students from harm but also cultivates an environment conducive to learning and personal growth. Within its sacred precincts, students delve into a diverse array of magical disciplines, supported by state-of-the-art facilities including dormitories, dining pavilions, wandless magic fields, dueling arenas, and enchanting landscapes for practical training. Palapa transcends mere education; it is a sanctuary where budding witches and wizards embark on transformative journeys, guided by the wisdom of centuries past and the promise of a magical future. The journey to Palapa begins with the clandestine enrollment of magical children at birth by the Penguprak of Acceptance and Lontar of Admittance, culminating in the confirmation of acceptance by the Dream Messenger at the tender age of seven. Delivered through ethereal dreams, acceptance notifications manifest as tokens, typically inscribed gemstones, awaiting discovery upon awakening. For those unaware of their magical lineage, a special envoy from the school unveils the hidden world of magic, extending invitations to embrace their destiny. Transfer students also find welcome within Palapa's hallowed halls. At Palapa School of Witchcraft and Wizardry, students are sorted into three esteemed houses: Lembuswana, Bromodedali, and Anantaboga. Distinguishing itself from other magical institutions, Palapa boasts a unique rendition of Quidditch, known as Laliang, which incorporates a variety of flying apparatuses and indigenous game elements such as Banaspati and Takraw balls. The school's temple, situated atop a majestic mountain, overlooks the Quidditch field, symbolizing the integral role of magical sports in its rich tradition. Guided by the motto "Ayang Wicara Sasiwastra Mangkanta Mantantra Wiswastra" (ꦲꦺꦴꦥꦸꦭꦤꦺꦴꦏ꧀ꦱꦭꦶꦱꦫꦺꦴꦲꦩꦼꦭꦏ꧀ꦢꦺꦴꦩ꧀ꦢꦿꦧ ꦸꦱ꧀ꦱꦸꦩꦠ꧀ꦲꦩꦸꦁꦧꦺꦴꦢ꧀ꦢꦸꦤ꧀), meaning "Exploring Magical Knowledge and Skills for a Glorious Future" in Ancient Javanese, Palapa instills in its students a thirst for knowledge and a dedication to shaping a promising tomorrow through magic. The school emblem, in the form of Kayon, adorned with the symbols of its houses — Bromodedali, Anantaboga, and Lembuswana — encircles Surya Majapahit. Beneath Kayon, the school motto is inscribed on a scroll, flanked by crossed magic wands and daggers. Palapa was among the four schools competing in the Serumpun Tournament, which also featured the Jamu (Potion) competition between magic schools in Southeast Asia. Founded around 1357, the Serumpun Tournament originated as a friendly competition between Magic Schools situated in present-day Malaysia, Indonesia, Singapore, and Brunei Darussalam. LocationNestled within the mystical expanse of Bromo Tengger Semeru in Indonesia, Palapa School stands as a beacon of magical learning and wonder. The school is situated within the grand Palapa Kraton, surrounded by sprawling grounds that invite enchantment and discovery. Vibrant flowerbeds, verdant vegetable patches, and the serene Ranu Kumbolo loch grace its landscape, along with the dense Alas Roban forest, several greenhouses, Thief Stadium, and a regulation Quidditch Pitch. The Kraton itself, a majestic architectural marvel, houses an owlery within one of its towers, providing sanctuary for the school's owl companions and those belonging to students. Perched atop colossal rocks overlooking Ranu Kumbolo, the Kraton's skyline is dominated by three towering spires: the Astronomy Tower, Bromodedali Tower, and Principal's Tower. With its ever-shifting layout, Palapa boasts a network of 159 staircases that reflect the school's dynamic history and ancient magical heritage. Protected by layers of enchantments and spells, Palapa remains impervious to threats. Concealed from mundane eyes, it appears to Muggles as ancient ruins, adorned with warnings of peril. Prohibitions on magical apparitions within the grounds further fortify its defenses, ensuring the safety of its students and secrets. While modern conveniences like electricity and electronic devices falter within their magical aura, functional alternatives such as magic-powered radios are available. Aesthetic charm pervades every corner of Palapa, from its quaint buildings with steeped roofs to meticulously manicured lawns. Illuminated corridors, aglow with Sea Fire torches, create an ethereal ambiance throughout the halls. To bolster its security, Palapa employs marble sentries to deter intruders, ensuring the sanctity of its magical domain. These vigilant guardians stand ready to protect both students and secrets. The Palapa Kraton Complex, built on a hill near Lake Ranu Kumbolo, consists of three parts: the front, core, and rear complexes. The front complex features the Gladhag-Pangurakan main gate, flanked by andesite lion statues, leading to Alun-alun Lor, a garden area, and the Tratag Rambat Pendopo, where students are welcomed and sorted. The core complex houses the Palapa Kraton, consisting of three floors and one underground level. The Astronomy Tower, Bromodedali, and Principal's Tower stand tall, overlooking the majestic Keraton Gardens and magically crafted fountains. Noteworthy locations within include Taman Sari, the lavishly appointed bathroom for outstanding students, and the Dining Hall, where Magical Gamelan accompanies meals. The Keraton's layout, known for its updates and shifting rooms, reflects centuries of ancient magic from Indonesia's diverse ethnic groups. The rear complex encompasses Alun-alun Kidul, a field for flying practice, along with greenhouses, flower beds, and vegetable patches. Additionally, it features Lake Ranu Kumbolo, a full-size Quidditch pitch, a bird tower, and the Roto Wijayan Complex, dedicated to the maintenance of Sembrani's golden carriages and horses. HistoryEarly Origins In the annals of magical history, traces of the Palapa School of Witchcraft and Wizardry can be found as far back as the 7th century, amidst the lush landscapes of Sumatra. It all began with Grandma Serintil, a revered figure who laid the foundation for magical education by establishing the Anggrek Orange Magic School in the Agam Regency, Bukit Tinggi, near the towering Mount Marapi. Among her notable pupils was Siti Lampir Maimunah, known as Mak Lampir, renowned for her mastery of forbidden arts, including the controversial soul-binding spell. However, the school's existence drew opposition from groups like the Cindaku, led by Datuk Panglima Kumbang, prompting Mak Lampir to relocate the institution to the slopes of Mount Merapi in Java. In the 12th century, during a period of drought in the Kediri Kingdom, Mahendradatta, also known as Calon Arang, and Empu Barada were dispatched by the Bali Kingdom to aid the stricken land. Following their success, Empu Barada assumed an advisory role in the kingdom, while Calon Arang, along with his daughter Dyah Ayu Ratna Manggali, settled in Girah Village. Here, Calon Arang established a magical academy tailored for women with innate magical abilities, teaching the intricacies of Aji Pengeleakan Magic while aiding the local Muggels. However, calamity struck in the form of a rat infestation, bringing ruin to crops and spreading disease. Despite his efforts to alleviate the crisis by flooding the village, Calon Arang faced blame from the Muggels. In response, he orchestrated his disappearance, assuming the form of a golden-feathered eagle and departing for the safety of the Bali Kingdom. Empu Barada, in consultation with Calon Arang, expanded the school's scope to include both male and female students, marrying Empu Bahula to Dyah Ayu Ratna Manggali to ensure the continuity of their teachings. Foundation In the year 1334, a significant milestone was marked in the magical realm as various arcane institutions across West Nusa Tenggara, West Kalimantan, North Sumatra, Bali, Sunda, and Sriwijaya coalesced under the banner of the Palapa School of Witchcraft and Wizardry. Dewi Kadita ascended to the position of headmistress, leading this unified establishment into a new era of magical education. With the amalgamation of diverse magical traditions and expertise, Palapa School emerged as a beacon of knowledge and enlightenment for aspiring witches and wizards across the archipelago. Unrest with Ancient Magic Palapa's early history was marked by periods of unrest, as ancient magical forces occasionally clashed within its walls. Scholars theorize that remnants of ancient enchantments and mystical energies sometimes cause disruptions, challenging both students and faculty. Hindu-Buddhist Civilizations During the era of Hindu-Buddhist civilizations in Indonesia, Palapa thrived as a bastion of magical knowledge and spiritual enlightenment. The school's teachings intertwined with the rich tapestry of religious and cultural practices prevalent in the region, shaping the magical landscape for generations to come. Around the year 1357, the illustrious Serumpun Tournament was established, marking the inception of a harmonious tradition of friendly competition among magical institutions spanning Malaysia, Indonesia, Singapore, and Brunei Darussalam. Age of Islamic States In the 15th century, the decline of magic schools was pronounced due to the growing population of Islamic-style Muggles who harbored aversions towards magic. Recognizing the need for a secure haven conducive to magical education, Palapa resolved to establish a sanctuary distant from Muggles' reach. The Bromo Tengger Semeru Mountains emerged as the ideal location for the Palapa magic school. While relinquishing unused school premises to the Ministry of Magic, Palapa meticulously preserved various access points connecting these historical sites with the current school grounds. As Indonesia transitioned into Islamic governance, Palapa adeptly adapted its curriculum and ethos, aligning them with the evolving societal norms. The school, steadfast in its traditions, seamlessly integrated diverse magical practices influenced by Islamic teachings, ensuring its enduring relevance in a changing world. Colonial Era During the colonial era, Palapa bravely navigated the challenges posed by foreign influences and colonial powers while steadfastly preserving Indonesia's rich magical heritage and fostering the growth of young wizards and witches. In 1509, as European magicians began to traverse trade routes, Palapa opened its doors to the exchange of magical knowledge from distant lands. In 1795, Palapa forged a historic partnership with Beauxbatons, launching a pioneering student exchange program that enriched the magical education experience for both institutions. In 1811, under the influence of British Wizards, the exhilarating sport of Quidditch was introduced to Indonesia's magical community. This pivotal moment led Palapa to construct a magnificent Quidditch Field, establishing an annual tradition cherished by wizards and witches across the nation. In 1849, Palapa further expanded its global reach by collaborating with Hogwarts School, fostering cultural exchange and fostering lifelong bonds between students of different magical backgrounds. In 1922, Palapa embraced a progressive teaching philosophy encapsulated in the Javanese proverb "ing ngarsa sung tulada, ing madya mangun karsa, tut wuri handayani" - where educators lead by example, empower students to take initiative and provide unwavering support towards their success. In 1930, drawing inspiration from Dutch educational practices, Palapa implemented a structured curriculum encompassing foundational, intermediate, and advanced magical studies, culminating in rigorous examinations such as the Ordinary Wizarding Level and the Nastily Exhausting Wizarding Test. Prelude to the War As tensions brewed on the global stage, Palapa stood as a beacon of magical resistance and resilience. The school's faculty and students played active roles in preparing for the inevitable conflicts looming on the horizon. Emergence of Indonesia During the tumultuous period of the 1940s, Palapa forged an unprecedented collaboration with the prestigious Mahoutokoro School, initiating a groundbreaking student exchange program in 1942. Amidst the fervent pursuit of independence, the distinguished alumni of Palapa played a pivotal role in shaping the destiny of Indonesia. Their extraordinary magical abilities coupled with an unwavering commitment to the nation's cause ignited a beacon of hope and resilience among the populace, laying the foundation for Indonesia's journey to sovereignty. Global Wizarding War Palapa found itself embroiled in the chaos of the Global Wizarding War, with students and faculty rallying to defend their homeland against dark forces. The school became a bastion of resistance, fostering unity and courage in the face of adversity. Sukarno's Presidency During Sukarno's presidency, Palapa continued its mission of magical education and enlightenment. The school's ethos of unity in diversity resonated with the nation's ideals, as wizards and witches from diverse backgrounds came together to shape Indonesia's magical future. New Order During the era of the New Order, Palapa bravely steered through a tumultuous chapter marked by political turbulence and profound societal transformations. Despite the challenging circumstances, the institution remained unwavering in its dedication to nurturing magical talents, demonstrating resilience in the face of Indonesia's evolving landscape. In a landmark event in 1967, Palapa joined hands with representatives from the Indonesian Magic Community, along with prestigious institutions from across Southeast Asia such as Thailand, Malaysia, Singapore, the Philippines, Brunei, Vietnam, Laos, Myanmar, Cambodia, Timor Leste, and Papua New Guinea, to organize a prestigious Jamu (Potion) Tournament. This collaborative endeavor not only celebrated the rich magical heritage of the region but also fostered unity and camaraderie among magical practitioners spanning diverse cultural backgrounds. First Wizarding War The outbreak of the First Wizarding War brought turmoil to Palapa and the wizarding community at large. Students and alumni joined the fight against dark forces, displaying bravery and resilience in the face of grave threats. Race for the Cursed Vaults In the aftermath of the First Wizarding War, Palapa witnessed a surge of interest in the elusive Cursed Vaults. Students embarked on daring quests to uncover the vaults' secrets, facing perilous challenges and ancient curses in their pursuit of knowledge. Second Wizarding War The Second Wizarding War cast a shadow over Palapa, testing the school's resilience once more. Students and faculty stood united against the forces of darkness, determined to protect their homeland and preserve the values of magic and unity. Reform Era Following the tumult of war, Palapa entered a period of reform and renewal. The school embraced progressive ideals and innovative approaches to magical education, fostering a new generation of wizards and witches poised to shape Indonesia's magical future. Black Magic and Ninja Violence in the 1990s The 1990s brought challenges in the form of black magic and ninja violence, threatening the stability of Palapa and the wizarding community. The school remained vigilant, working tirelessly to combat dark forces and uphold the principles of magic and justice. Gory Violence Against “Ninjas” Incidents of gory violence against "ninjas" shook Palapa and sparked widespread outrage. The school condemned such acts and collaborated with authorities to ensure the safety of its students and the wider wizarding community. Legislation Against Sorcery in Indonesia The enactment of legislation against sorcery in Indonesia posed new challenges for Palapa and magical practitioners nationwide. The school advocated for the responsible use of magic and worked to foster positive relations with the non-magical community. The Calamity In recent years, Palapa grappled with the aftermath of the Calamity, which threatened to disrupt the fabric of magical reality. The school mobilized its resources to contain the chaos and restore stability, reaffirming its commitment to safeguarding Indonesia's magical heritage. Through centuries of turmoil and triumph, Palapa School of Witchcraft and Wizardry has remained steadfast in its dedication to magical education, enlightenment, and the pursuit of a brighter future for wizards and witches across Indonesia and beyond. Sorting CeremonyThe Sorting Ceremony is a revered tradition that marks the commencement of each academic year at the esteemed Palapa School of Witchcraft and Wizardry. Taking place within the magnificent Bangsal Kencono, or the Golden Pavilion, this ceremony is a pivotal moment before the commencement of the semester festivities, as students arrive at the school, often aboard the Argo Paksi Liman. The primary objective of this ceremony is to allocate seventh-year students to one of the school's distinguished Houses: Bromodedali, Lembuswana, or Antaboga. This significant decision is made with the aid of the renowned Palapa Selection Frankincense, with the verdict of the Kemenyan Selection being absolute. The ceremony unfolds within the grandeur of the Bangsal Kencono. Fresh faces, the new students, gather near the room's periphery, eagerly anticipating their turn to approach the Kemenyan Selection, positioned at the heart of the Golden Pavilion. Meanwhile, elder students observe in reverent silence from the balcony encircling the chamber, their gaze fixed upon the proceedings below. Here, the school collectively awaits the response of the Selection Incense, fashioned in the likeness of the creatures symbolizing the three houses. When Antaboga deems a student worthy, the gems adorning its eyes emit a radiant gleam; Bromodedali expresses its endorsement through the graceful fluttering of its wings, while Lembuswana signifies its approval with a resounding roar. In instances where multiple statues react, the student is granted the privilege to choose their desired house. However, on exceedingly rare occasions, transpiring perhaps once in a decade, all three wooden carvings exhibit a response—a phenomenon of utmost significance. Houses
SubjectsCore classes :
Extra-curricular activity
CounselingAt Palapa School, we understand the importance of guiding our students toward successful career paths. That's why we offer comprehensive career counseling services tailored to each student's needs. In their O.W.L. (Ordinary Wizarding Level) year, students receive personalized career advice from their Heads of House. This guidance provided several weeks before the examinations, aims to help students identify the subjects they should focus on to achieve the required scores for their chosen occupations. In both their ninth and twelfth years, students participate in career advisory sessions to aid them in selecting their O.W.L. and N.E.W.T. (Nastily Exhausting Wizarding Tests) subjects. Before their examinations, typically during the Easter break, students receive informational leaflets showcasing various job opportunities available to Palapa students, along with the corresponding N.E.W.T. requirements. These opportunities encompass diverse fields such as Healing, Muggle Relations, Wizard Banking, Training Security Trolls, and employment at the Department of Magical Accidents and Catastrophes. Furthermore, during the first week of the summer term, students engage in one-on-one career discussions with their respective Heads of Houses. These appointments provide an invaluable opportunity for students to delve deeper into their career aspirations and receive personalized guidance and support. At Palapa School, we are committed to empowering our students to make informed decisions about their future careers, ensuring they are well-prepared to embark on their professional journeys with confidence and competence. Grading systemAt Palapa School of Witchcraft and Wizardry, the grading system is designed to evaluate students' performance and determine their progression in magical education. Similar to their Muggle counterparts, Palapa students undergo routine homework assessments and face increasingly challenging exams as they advance through the academic levels. Ordinary Wizarding Levels (O.W.L.s) serve as a crucial milestone for ninth-year students, akin to Muggle O-levels. These standardized tests not only gauge students' proficiency but also influence their course selections for the final years at Palapa. For exceptional students aspiring to pursue further studies, Nastily Exhausting Wizarding Tests (N.E.W.T.s) are available, akin to Muggle A-levels. However, to qualify for N.E.W.T. level education, students must achieve specific high scores in O.W.L. exams, ensuring they are adequately prepared for the advanced curriculum. The grading system for O.W.L.s and presumably N.E.W.T.s is as follows: Pass Grades: O (Outstanding): Reserved for exceptional performance, guaranteeing advancement to N.E.W.T. level. E (Exceeds Expectations): Reflects strong performance, typically leading to progression to N.E.W.T. level. A (Acceptable): Indicates satisfactory performance, though rarely leading to N.E.W.T. level studies. Fail Grades: P (Poor): This signifies subpar performance, allowing students the opportunity to repeat the subject. D (Dreadful): Denotes a significant failure, potentially impacting O.W.L. credit. T (Troll): Represents a distinct failure, with multiple T grades possibly resulting in exclusion from other N.E.W.T. subjects. This grading system is not only applicable within Palapa but is also utilized in W.O.M.B.A.T.s (optional tests) and likely extends to N.E.W.T. examinations, establishing it as the universal standard for wizarding education in Indonesia. ExaminationsExaminations at Palapa School of Witchcraft and Wizardry were pivotal for students' academic progression and future career prospects. End-of-Year Exams: At the culmination of each academic year, students undertook a comprehensive set of examinations covering all subjects. These assessments were crucial for advancing to the subsequent year of schooling. However, in the ninth year, instead of traditional end-of-year exams, students faced their Ordinary Wizarding Levels (O.W.L.s). The scores achieved in these examinations determined eligibility for pursuing N.E.W.T.-level studies. To qualify for N.E.W.T.s, students needed to attain either an 'Outstanding' or an 'Exceeds Expectations' grade in their O.W.L.s. Ordinary Wizarding Levels (O.W.L.s): O.W.L.s were subject-specific assessments administered by the Wizarding Examinations Authority during the ninth year. These exams gauged students' proficiency in various subjects and influenced their future academic and career paths. Each O.W.L. comprised both written and practical components, enabling students to showcase both theoretical understanding and practical skills. The examination period spanned two weeks, providing ample opportunity for thorough evaluation. Nastily Exhausting Wizarding Tests (N.E.W.T.s): N.E.W.T.s were specialized exams undertaken by twelfth-year students to pursue specific careers post-graduation. These assessments were crucial for professions such as Aurorship, as the Ministry of Magic mandated a minimum of five N.E.W.T.s with top grades of 'Outstanding' or 'Exceeds Expectations' for Auror applicants. Although the specifics of N.E.W.T.s remained shrouded in mystery, their significance in certain wizarding careers was undeniable. Notably, some career paths in the Wizarding World did not necessitate N.E.W.T.s, leading some students to opt out of these examinations altogether. RecruitmentQuidditch Quidditch, a cherished wizarding sport with a rich history akin to Muggles' passion for football, enthralls wizards and witches globally. However, the Final Quidditch Match at Palapa, known as Laliang, deviates significantly from traditional matches. In this unique event, the Quaffle Ball is substituted with a smaller, denser Takraw Ball, while the Bludger Ball is replaced by Banaspati, a mischievous flying fireball made from skulls. Remarkably, the Golden Snitch is omitted, and all three goal holes are set ablaze. Laliang unfolds under the night sky, with a strict two-hour time limit, and players are outfitted with Fire Freezing Spells to protect them from the intense elements. The game is contested by two teams, each comprising seven members, aiming to outscore their opponents by skillfully maneuvering the Quaffle and capturing the elusive Golden Snitch. Rules The regulations governing Quidditch are meticulously overseen by the International Confederation of Wizards' Quidditch Committee. Official rules were codified by the Indonesia Ministry of Magic in 1950, ensuring fair play and safety for all participants. Quidditch Rulebook:
An amendment in 1989 stipulated that any spectator casting spells on players results in automatic forfeiture by their team, regardless of official approval, aiming to deter foul play. Fouls While the Department of Magical Games and Sports listed seven hundred fouls, only eleven were common and publicly acknowledged:
Additional fouls observed during the 1473 Quidditch World Cup included extreme acts like transfiguration, weapon use, and releasing creatures onto the pitch. Tactics and Moves
Tryouts for House Quidditch teams occur early in the school year, though eighth to eleventh-year students typically participate due to broom familiarity and ownership restrictions. Palapa Quidditch Teams
Thief Thief, a magical rendition of Capture the Flag, serves as a thrilling college sport. Teams navigate a shifting terrain, vying to seize their opponents' flags while evading capture themselves. Rules:
House Thief teams hold tryouts at the start of the school year, usually open to eighth to eleventh-year students. Palapa Thief Teams
By refining regulations and promoting sportsmanship, Quidditch and Thief foster camaraderie and competition within the wizarding community. Traditions
UniformFor male students wearing black Beskap:
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